Just a short while ago, Tang, one of the first students of the Yamada Lab, finished her international conference presentation. The content covered the design and evaluation of an English vocabulary learning game utilizing geographic data, and this time, it also included an assessment of English vocabulary proficiency. It was accepted as a Full Paper at SITE 2017. As she is naturally a nervous person, she didn’t seem to sleep much the night before, but she is the most proficient English speaker in the Yamada Lab, her pronunciation is excellent, and she did a wonderful job. Dr. Goda from Kumamoto University, a joint researcher who has experience living abroad, also remarked that her English was very good. She handled the Q&A session well, too. I was happy to see that there were people who were interested in her work.
She will be completing her studies this academic year and will start working at a Japanese company. Since she will be working at a media-related company involved in games and similar fields after graduation, I hope she will leverage what she has done so far to succeed. Personally, just as Professor Akahori provided us students with opportunities to learn by presenting our research in international settings, I am moved that I have been able to take that first step myself. As a research supervisor, I want to continue providing such opportunities for students, creating spaces for them to present their research results and grow. I need to keep working hard as well.
This research is as follows. I would appreciate it if those who are interested would take a look.
Tang,F.,Wang,B., Kaneko,K.,Goda.Y.,Okada, Y., & Yamada,M. (2017). Design and Assessment of a Location-based Game to Support English Vocabulary Learning in University, Society for Information Technology & Teacher Education International Conference 2017 (Mar 05, 2017) 337–343 Link to this article




